I'm super happy about the release of "A Grim Birthday"! despite it being a prototype (and incredibly buggy and unpolished, not going to beat around the bush ;P) people seemed to enjoy it, which honestly has gotten me so overjoyed that it's been super hard to sit and get on with other work because it's always there in the back of my mind...
Still, all I wanted to say on that part is, thank you all so much, and I hope to make improvements from feedback and create a bigger and better series from it!
..."So what now"?
Well, I wanted to simply say that, for the next few months, I will be delving into the woodwork to come up with further ideas and go into detail about my plans and ideas for the series, as there are plenty of small details that I will need to go over before I start further development. Furthermore, there are a massive amount of hurdles that I will need to face somewhat, most notably uni and code, as the two are things that I have to give a lot of attention to.
regardless, I hope to keep y'all actively updated about the entire thing, and hope that in turn, I can give y'all something to enjoy :D
also, about Patreon news;
I'm planning on only posting stuff about games and design over there, as most of my art will instead be over here (The only things that will be art related over there will be concepts and the behind-the scenes sketches)
So please feel free to check it out, if you want to keep updated with the development of "A grim birthday" leading into "Little bounty hunters" :D
Once again, thank you all for the support, the feedback, and the love!
(P.S; please bare with me on things, as I am in the process of organising stories, getting the narrative and story-line of little bounty hunters in check, as well as sorting out the patreon. thank you for your patience :3)
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